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- // Copyright 2025 The frp Authors
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //go:build !frps
- package client
- import (
- "context"
- "io"
- "sync"
- v1 "github.com/fatedier/frp/pkg/config/v1"
- )
- func init() {
- Register(v1.PluginVirtualNet, NewVirtualNetPlugin)
- }
- type VirtualNetPlugin struct {
- pluginCtx PluginContext
- opts *v1.VirtualNetPluginOptions
- mu sync.Mutex
- conns map[io.ReadWriteCloser]struct{}
- }
- func NewVirtualNetPlugin(pluginCtx PluginContext, options v1.ClientPluginOptions) (Plugin, error) {
- opts := options.(*v1.VirtualNetPluginOptions)
- p := &VirtualNetPlugin{
- pluginCtx: pluginCtx,
- opts: opts,
- }
- return p, nil
- }
- func (p *VirtualNetPlugin) Handle(ctx context.Context, connInfo *ConnectionInfo) {
- // Verify if virtual network controller is available
- if p.pluginCtx.VnetController == nil {
- return
- }
- // Add the connection before starting the read loop to avoid race condition
- // where RemoveConn might be called before the connection is added.
- p.mu.Lock()
- if p.conns == nil {
- p.conns = make(map[io.ReadWriteCloser]struct{})
- }
- p.conns[connInfo.Conn] = struct{}{}
- p.mu.Unlock()
- // Register the connection with the controller and pass the cleanup function
- p.pluginCtx.VnetController.StartServerConnReadLoop(ctx, connInfo.Conn, func() {
- p.RemoveConn(connInfo.Conn)
- })
- }
- func (p *VirtualNetPlugin) RemoveConn(conn io.ReadWriteCloser) {
- p.mu.Lock()
- defer p.mu.Unlock()
- // Check if the map exists, as Close might have set it to nil concurrently
- if p.conns != nil {
- delete(p.conns, conn)
- }
- }
- func (p *VirtualNetPlugin) Name() string {
- return v1.PluginVirtualNet
- }
- func (p *VirtualNetPlugin) Close() error {
- p.mu.Lock()
- defer p.mu.Unlock()
- // Close any remaining connections
- for conn := range p.conns {
- _ = conn.Close()
- }
- p.conns = nil
- return nil
- }
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