* * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */ namespace Predis\Commands; /** * Base class used to implement an higher level abstraction for "virtual" * commands based on EVAL. * * @link http://redis.io/commands/eval * @author Daniele Alessandri */ abstract class ScriptedCommand extends ServerEval { /** * Gets the body of a Lua script. * * @return string */ public abstract function getScript(); /* * Gets the number of arguments that should be considered as keys. * * @return int */ protected function keysCount() { // The default behaviour for the base class is to use all the arguments // passed to a scripted command to populate the KEYS table in Lua. return count($this->getArguments()); } /** * {@inheritdoc} */ protected function filterArguments(Array $arguments) { return array_merge(array($this->getScript(), $this->keysCount()), $arguments); } /** * {@inheritdoc} */ protected function getKeys() { return array_slice($this->getArguments(), 2, $this->keysCount()); } }