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- <?php
- /*
- * This file is part of the Predis package.
- *
- * (c) Daniele Alessandri <suppakilla@gmail.com>
- *
- * For the full copyright and license information, please view the LICENSE
- * file that was distributed with this source code.
- */
- namespace Predis\Commands;
- /**
- * Base class used to implement an higher level abstraction for "virtual"
- * commands based on EVAL.
- *
- * @link http://redis.io/commands/eval
- * @author Daniele Alessandri <suppakilla@gmail.com>
- */
- abstract class ScriptedCommand extends ServerEval
- {
- /**
- * Gets the body of a Lua script.
- *
- * @return string
- */
- public abstract function getScript();
- /**
- * Specifies the number of arguments that should be considered as keys.
- *
- * The default behaviour for the base class is to return FALSE to indicate that
- * all the elements of the arguments array should be considered as keys, but
- * subclasses can enforce a static number of keys.
- *
- * @todo How about returning 1 by default to make scripted commands act like
- * variadic ones where the first argument is the key (KEYS[1]) and the
- * rest are values (ARGV)?
- *
- * @return int|Boolean
- */
- protected function getKeysCount()
- {
- return false;
- }
- /**
- * Returns the elements from the arguments that are identified as keys.
- *
- * @return array
- */
- public function getKeys()
- {
- return array_slice($this->getArguments(), 2, $this->getKeysCount());
- }
- /**
- * {@inheritdoc}
- */
- protected function filterArguments(Array $arguments)
- {
- $header = array($this->getScript(), ($keys = $this->getKeysCount()) !== false ? $keys : count($arguments));
- return array_merge($header, $arguments);
- }
- }
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